This should mean in the future people will be able to do this for their maps. What I’ve always thought was a must have on a hero was an Orb. Ever since I’ve been playing Warcraft 3 I’ve always had a minor problem of item management during campaigns, missions or custom campaigns made by fans. So in 1 hit you can: purge, poison, chill and armor reduce your victim; if you have the necessary Orbs equipped. The main idea was for Orbs to have a slot of their own and allow you to use the Orb you want without interfering with other items and allow you that extra item slot. Otherwise, inventory management should remain essentially the same between campaign and multiplayer, where decisions about balancing consumables and passive bonuses should remain a strategic decision. Well it was an example. I’ve seen this option in dota but it almost never worked, you could use the grey’ed out/muted items on anyone and they would still benefit from them despite the warning. We have 6 slots for items right now, how many do you think we will be able to have in reforged? all ten shadow orbs. So, to simulate items all you really need to do is have a custom hidden ability that’s used in right-clicking on objects. The only game I saw where you were allowed to choose one of the many orb effects you had on you due to items was HoN; the game allowed you to select an orb effect from an item you had equipped while keeping the bonuses of both. Powered by Discourse, best viewed with JavaScript enabled, World of Warcraft Arena World Championship. See also: The Tomb of Sargeras (disambiguation) ... Information on where the various pieces of the orb are located can be found at . greyed out) - unless they change the rules so they can stack properly. Even with an extra slot for it. As Gul'dan's body was ripped to pieces by the Tomb's demonic guardians, the shadow orb was shattered into ten different fragments that became scattered throughout the underground Tomb of Sargeras. This should be a custom ability for that mission rather than an item that pointlessly takes up a space of your inventory (and which you can’t even decide to swap to your other hero anyway). Almost 20 years later, the ten fragments were then … the orbs gather around those pink pillars! Trending pages Horn of Cenarius So, what are you waiting for? Orbs already provide melee heroes with a huge upgrade. You can already kind of simulate this fairly easily, but the UI customization currently is not very good and thus it’s hard to relay this information to the player. Screenshots containing UI elements are generally declined on sight, the same goes for screenshots from the modelviewer or character selection screen. Ever since I’ve been playing Warcraft 3 I’ve always had a minor problem of item management during campaigns, missions or custom campaigns made by fans.