Normally we wouldn't be able to do more than a couple, but saving twenty minutes between scenario swapping as well as doing some basic admin to save some time. Again, props on your work and many thanks for the effort you are putting in! Do you have this on github or anything? Devices running Gloomhaven Helper can be synchronized over the network so each player can view and change the game state from their own personal device. Monsters can be marked as "summoned" so you know if they should not drop loot when they die. I used it the other day on a tablet and I'll definitely continue using it. It does scroll if things get too tall but I agree 100%, having everything on screen at once is crucial since we are replacing components laid out on a table for all to see. This looks phenomenal, and I'd love to use it for my game in fifteen minutes, but unfortunately I can't get it to work like others (Win10, Java8u161). It isn't up there yet. IMO, the hard part is the user experience (UX). It saved us a ton of time and the Synching was amazing for us (both on android) It saved a ton of setup and take down time and streamlined the process. Gloomhaven Helper is the officially licensed companion app for playing the Gloomhaven board game and the Forgotten Circles and Jaws of the Lion expansions, without losing the board game feel. Der „Gloomhaven Helper“ ist eine App, mit der Spieler sowohl ihre eigenen Charakterwerte als auch das Ausspielen von Karten und die Bewegung von Monstern verwalten können. If a monster ability card says heal (kind of goes with the first question) does it heal as well as use it’s base attack, or does it only heal? I love the Gloomhaven Helper app but had a couple nit picks about the web version: It takes a long time to load initially. You'll need Java 8. Saves on all monster setup, tracking elements, and conditions. If you click Set Width in the menu and Narrower twice, you can fit 4 players and 4 monsters (note the black bars on the sides): http://esotericsoftware.com/files/ghh/screenshot-android-narrow.jpg. When I click on both the executable jar file and the application file, I get a black box that appears for about three seconds before it disappears. 2nd game with it. Language:English. What I came up with looks like: http://esotericsoftware.com/files/ghh/screenshot.jpg. Could you implement a zoom feature? Home Gotta say, this is a stellar app and it has made gloomhaven life so much easier. And the app makes sure I don't forget to remove conditions or (most of all) reduce the status of elemental infusions. Landscape support is here! I know you don't have a ton of screen real-estate, but something to think about, particularly as you port to Android (which I am eagerly anticipating). I was hesitant to add HP/XP/loot tracking because as a player I prefer to do that myself. I really like Gloomhaven and I had some ideas on how a companion app could work. I have the website running on an iPad on the side of my table, and the whole app can be navigated easily with one finger while I'm holding my cards in the other hand. Playing the game becomes faster, as does setup and tear down. Edit: Android version is up: https://play.google.com/store/apps/details?id=com.esotericsoftware.gloomhavenhelper. This looks great, haven't put it through all the paces yet, but basic testing looks like a great app that, I agree, does all the things I care for it to do without being overly burdensome and with a solid UI/UX. Thanks! Requiere iOS 9.0 o posterior. Here's a screenshot on Android (Samsung S7 which is 1440x2560): http://esotericsoftware.com/files/ghh/screenshot-android.jpg. It tracks initiative, monsters, and players so you can focus on playing the game rather than bookkeeping. It tracks initiative, monsters, and players so you can focus on playing the game rather than bookkeeping. In the process players will enhance their abilities with experience and loot, discover new locations to explore and plunder, and expand an ever-branching story fueled by the decisions they make. share. I've updated the zip file at the same link. Gloomhaven Helper is the officially licensed companion app for playing the Gloomhaven board game and Forgotten Circles expansion, without losing the board game feel. A little bit of black bars and it probably fits any scenario. The web version is identical to the Android/Windows/Mac/Linux versions, except it doesn't save your progress and doesn't support network synchronization across devices. Existing apps don't match my vision, so I took a crack at building it myself. share. Thanks! Next, drag the player rows to their initiative order and then take turns starting at the top row. Ludo Master™ - New Ludo Game 2019 For Free. Edit: The app has an official home now: http://esotericsoftware.com/gloomhaven-helper. Repeat for the next round. I don't know, I haven't even used it yet! I'll let you know if I find any bugs or have any other feedback. It works like this: after choosing your player ability cards, click Draw (bottom left corner). Good find on the player max HP problem. Gloomhaven is a cooperative game of tactical combat, battling monsters and advancing a player's own individual goals in a persistent and changing world that is ideally played over many game sessions. Terms Of Use | Set it to 100% for the crispest rendering, without scaling. Looks like this (v3.2): I'll improve the tiling of the background image later. Instead of 2 columns, have you considered using one column for each character or monster type (basically transposing the entire layout)? Gloomhaven is a cooperative game of tactical combat, battling monsters and advancing a player's own individual goals in a persistent and changing world that is ideally played over many game sessions. That looks pretty snazzy and I like how it uses a lot of the board game graphics. I have downloaded and extracted it. This adds black bars on the sides and scales the app so you can see more vertically. May speed up some thing a little. | We use the gloomhaven helper app and that thing is wonderful, but I have a few questions. https://play.google.com/store/apps/details?id=com.esotericsoftware.gloomhavenhelper. A deckbuilder for managing and playing Gloomhaven. We have had no issues and really love the app, if I had any complaints or suggestions, it would be to have the monsters health markers centered in the screen, because sliding left for the 1st monster in the row is a little annoying. I'm traveling and can't test it easily atm. I have been playing Gloomhaven for a week, and this app/website has made the game soooooooooo much easier to learn, run and get into. Tracking initiative is easy, so there's no more asking "who is next?". I'll consider putting up if/when my motivation wanes. Playing the game becomes faster, as does setup and tear down. Playing the game becomes faster, as does setup and tear down. Install APK with OBB Data We still chose to use our hp/exp dials. Forgetting to move the elements is the #1 annoyance for me (tied with balancing monster damage tokens on the stat sleeves) and the app handles that well. This is probably sufficient for a phone or tablet in portrait mode, which is what I had in mind. Good catch on the math being wrong! This applies to both version - The type is so small. On my 1440x2560 phone, I can fit 4 monster rows and 2 player rows without scrolling or black bars. Very attractive, thoughtful and easy to use. I love the Gloomhaven Helper app but had a couple nit picks about the web version: It takes a long time to load initially. Pretty much a non issue since it saves, and it only loads once. That's a lot of taps so I probably won't use it. This means you can close/reopen the app at any time without losing your place. Stoked to start using it when you figure out landscape layout, looks great. Is it a jar file that you run on a website somehow? Gloomhaven Helper is the officially licensed companion app for playing the Gloomhaven board game and Forgotten Circles expansion, without losing the board game feel. We made this website in order to play Gloomhaven during Covid-19 confinement, without having to print decks of abilities and modifiers. As a web developer who knows very little about Java, how does it actually run in a browser? When drawing a monster ability card, if there is no attack on it, do we just use the base attack/range on the monster card itself? Besides making setup easier, it also improves some things versus not using the app.