And I realize that most cards I pair with it is usually slower. Ah, I didn't know about that entry in the FAQ, thanks! This is just some relatively subjective experience and the usual me trying to justify everything. Gloomhaven Nightshroud locked class miniature and board Nightshroud Overview. If you have the ability to consistently produce Dark with items, you can be more picky about your Dark-producing cards, but otherwise you've gotta use the tools you're given. Tweet. We use optional third-party analytics cookies to understand how you use GitHub.com so we can build better products. Gloomhaven is a cooperative game of tactical combat, battling monsters and advancing a player's own individual goals in a persistent and changing world that is ideally played over many game sessions. so I have confirmed that I really don't like the lv1 move 2 1 with dark card. Trample (Card 001): Note for the bottom action, the attacks are resolved after the movement is completely resolved. We use optional third-party analytics cookies to understand how you use GitHub.com so we can build better products. Plus, it's unique - you just don't get that effect anywhere else. Be it coins or positions or whatnot. Press question mark to learn the rest of the keyboard shortcuts. By level 6/7, you want your bottom action to ALWAYS create Dark or go Invis, you can't afford to have off turns because it messes up your combos too much. First off, I'm in NO way trying to dispute the guide. 4.2) Ironically at some point higher level (when I was planning my lv9 build), you actually lack a good Top dark generator. I still prefer the Silent Force + Empowering void combo. It's not a bad card in a vacuum. At the same time, this class really does want a lot of items (and feels a lot less powerful when you don't have most of the items you want), so gold isn't exactly something you have a ton of necessarily. Ended up with them pulling curses which I was chuffed about. since level 3 cards were mediocre. You can find his excellent X-Wing data at: https://github.com/guidokessels/xwing-data. Learn more, We use analytics cookies to understand how you use our websites so we can make them better, e.g. “Gloomhaven is based on the hugely popular physical board game of the same name and features 17 playable characters, 47 enemy classes and a campaign with 95 scenarios. There's no more efficient way of creating Dark than having it attached to a move (for this class). Smoke step is a core card imo, and now I've sorted out essential items it's the thing I'm saving up to enhance. Also, I do think you're overly concerned with 28 initiative. Items work by crafting them. I'll try to remember to edit it when I'm at a computer tomorrow. So all in all I find it less enticing than you described it. I took the suggestion to +1 move on this card: and is more often than not disappointing. Before that I was practicing him in solo 2-character trial run and his solo scenario (i'm only lv 4 and adjusted to lv 1 difficulty). I guess your point would be "right, but then 25% of the time I can get screwed." Doubling attack, although needing an additional card, gives you a solid monstrous hit rather than adding a flat 3 attack. I feel like that should be mentioned in the guide as an option, even. On all but the fastest monsters, 28 will be faster than 75% or more of their cards. 3.3) The bottom part is comparable, repeatable M5 vs lost M6 Loot 1. I agree, picking up Unseen Dread is a better move than Quiet Frenzy at 7. You’ll use your powers over the infinite plains to hide yourself in shadow and stealthily deliver powerful blows on your opponents. 75% faster is a very shaky chance. If nothing happens, download Xcode and try again. There's not a single +2 damage card available and your make moon and turn invisible cards are very likely to be buried in a stack of muddles and +1's In a big way this doesn't matter, because your two best attacks don't even flip a card. (Level 6 - Swallowed by Fear) NEEDS to be Nerfed. There are a lot of different items discussed which is why I was doing this by pm to begin with in order to not need to hunt down and add each individual item number of a spoiler.