The First Mate keeps charges the various sub-systems (heh) in the vessel and communicates information between the Captain and Engineer. In Captain Sonar, you and your teammates control a state-of-the-art submarine and are trying to locate an enemy submarine in order to blow it out of the water before they can do the same to you. There are hints here and there of that glorious feeling of frenzied panic, but Captain Sonar is less about keeping up a heightened sense of sustained tension as it is about creating brief moments of excitement. In Captain Sonar, you and your teammates control a state-of-the-art submarine and are trying to locate an enemy submarine in order to blow it out of the water before they can do the same to you. Is the winning team the Captain OF Sonar? The four roles are the captain, first mate, engineer and radio operator. You need to understand your role and how it fits into the overall framework of the game. Can you come up with a convincing lie that’s possible given the path you’ve taken? ระยะเวลาในการเล่น: 42 นาที But to get the delicious, moist, multi-dimensional battle narrative that I crave you’ve got to put in the work. It’s meta-sonar in a game about sonar. As the Captains bark out orders, the Radio Operator has to listen carefully to the Captain opposite them and mark the movements on their map. The Captain is in charge and essentially decides everything. This mechanism works perfectly, because as soon as you hear some rumblings from the other team that they are thinking about dropping a mine or shooting a torpedo, you know that they think, at the very least, that they’re close to you. Captain Sonar is a team versus team game of submarine warfare. You need to trust your teammates and communicate precisely and quickly. The Radio Operator will have a harder time tracking the enemy in the more open environment. I haven’t gotten to that point yet–the point where Captain Sonar stops being a party game and begins being a tense tactical experience. Another player is manning the sonar in order to listen to the opposing captain’s orders and try to decipher where that sub might be in the water. In a 6-player game this role gets absorbed by the Captain because there’s not much to it. If a submarine surfaces in a space other than an open water hole, it immediately suffers 1 damage before resolving the effect of surfacing. At the bottom of the ocean, no one will hear you scream! Through extensive research, we bring everything you need to know about board games. Not only do you need to figure out where the enemy is, you need to cozy up right next to attack. The time has come to put all that you learned at the academy to good use. This is even less exciting because I’ve found that by the mid-game you’re usually more or less full on all of the systems and it’s up to the Engineer to free them up.