Quite a simple concept: Kill stuff, get stronger. Max 280 Level 4 - Min damage 200. We all know of several games where you receive experience points and gain levels. It is, however, often still possible to revive any dead heroes. Heroes that represent characters are carried through the campaign. First, second or third position and it'll do fine. Tauren Chieftain is really high tier 3.. maybe low tier two but I put it here because it is very mana hungry, something Orc has no real way around besides letting the cow chug tons of potions. Some people will probably hang me for putting Warden in tier three but Warden doesn't combo well with other heroes. I'm a complete noob, but I had the impression that he was the best 2nd hero to pick up for an all in t2 tower rush (with Archmage or Farseer 1st hero generally). Pretty nuts, I don't know if enough people pay attention to this sort of stuff. Press J to jump to the feed. There are some items that are bad relative to the other items you can get at a spot, (except in a few circumstances), like wand of mana stealing, rings of protection, cristal ball, cloak of shadows, devotion aura. If you find a cool item that would be useful for an allied Hero, walk up and give it to them! I honestly can't remember, been watching a lot of games since i got back into wc3. Claws seem so strong but they're really only good on DH, BM and sometimes Panda, right? This bonus is 15% at tier 2, and 30% at tier 3. Boots of speed is a great drop almost all the time. If this is the case, the quest-objective will mention that the hero(es) must not die. Don't post about: custom games, ping issues and cd-keys. The best way to learn is by playing with heroes you like playing with. Mana Pendant is pretty strong on multiple heroes, especially the SH. Example progression: The experience a hero gets for killing a unit is based on the unit's "level". Instead of decaying down into the ground like most other units, dead heroes will turn transparent and levitate upwards before they disappear (the soul flies to the heavens). It's Frost Nova combos well with Death Coil and Frost Armor shits on Blademasters but let's face it... Orb of Corruption. No doubt Blademaster is God but Death Knight, Archmage and Demon Hunter can fit in to any strategy by their respective races and can be picked at any stage of the game and be useful. A hero (also called a hero unit, or rarely a legend) is a unit-type in Warcraft III: Reign of Chaos and the expansion Warcraft III: The Frozen Throne. Is there any situation where crypt lord,alchemist,fire lord are justified? Banish-Bolting is awesome. The experience gained after level 1 is (Previous level xp gained+(5*(level+1))). Pitlord is seeing more and more play but that may be just my perception but right now it's still tier 3 simply because Undead gets some use out of it on occasion against Orc. Mountain King and Warden have similar strategies (rush to 6) but Mountain King can work with Blood Mage or even in a tri-hero comp. Once found an item (helm of Valor? What items did he say were trash? Mana Drain and Banish are extremely powerful in the human army that is about persistent fighting to wear down opponents. For tier 3, its basically justh eroes that are either niche pick (Night Elves only pick Tinker as third hero against orc for example) or aren't great first or second pick but may see use as third pick. They have the ability to advance in levels, collect items in a small inventory, and confer special benefits to the units near them. Nevermind, I red a good stuff ;), New comments cannot be posted and votes cannot be cast. All abilities are fantastic and TC is picked often but it is always supporting the blademaster and even then, it's usually better just to get a shadow hunter or go tri-hero. you can't say that. Warden ONLY works in first position and is very mana hungry if she is constantly harassing. Generally you want items that match the primary stat of your hero (or for blademaster any damage items because they give higher crits). Tier 2 is for heroes that can be picked almost any time, make decent first pick heroes but shine better with additional support or can't carry the game themselves but greatly assist another hero or a specific strategy. In Warcraft 3, the logic behind gaining experience is, at times, a bit weird. Orc players practically have to pick Blademaster because their army isn't very damage intensive but thats a discussion for a different time. Drains up to 10 seconds. It wouldn't really make sense because they are all dependent on the match up and map. As long as this link is maintained, Razor will continue to steal, Shendelzare Silkwood - The Vengeful Spirit.