Furthermore, say you're certain one opponent has the wrench card and you have the Colonel Mustard card. When you make a suggestion about the killing cards, your goal is to get more information. We know ads can be annoying, but they’re what allow us to make all of wikiHow available for free. Start wikiHow's Wine Course and sip like a sommelier. Thus, you'll get to make suggestions on consecutive turns, rather than an unlucky dice roll stranding you on the squares outside the rooms and stealing your opportunity. Before play begins, one person takes a suspect, room, and weapon card without looking at them and slides the three cards into the secret envelope. Any turn where you don't make a suggestion is essentially a waste. If a player forgets and asks you for the same card twice along with another card you hold, show her the card you previously showed her. By process of elimination, you should mark off your opponents' cards. There are six suspects, six weapons and nine locales. But your room suggestions are limited by your location. The object of the game is to figure out who the murderer is among a list of suspects, where the murder occurred in the mansion, and which weapon was used. Please help us continue to provide you with our trusted how-to guides and videos for free by whitelisting wikiHow on your ad blocker. Amid the current public health and economic crises, when the world is shifting dramatically and we are all learning and adapting to changes in daily life, people need wikiHow more than ever. Make sure that you carefully consider your clues and use logic to make your accusation. Yes, that is actually a common strategy used to throw people off (e.g. Never jump to conclusions about the suspect, weapon, or location. Tips. If you are taking separate notes and that is where you run out of room, just use multiple sheets. You are playing a game, yet making priceless memories your friends and family will always remember. How can I stop running out of room on my sheet? You can improve your chances of winning by being observant and using some subtle distraction techniques. Clue Jr. is great for kids ages 5 to 8. These strategies are not technically considered cheating, but some of them are a bit sneaky. You can also use a little deception to throw players off. It's easier to start off trying to figure out the answer to the category you have the most of in your cards. If another player is about to reach a good room to make a suggestion, such as what you think is the likely murder room, you can make a suggestion about that player's character, which will drag them back to your room.